WARDOGS Loadout Calculator
WARDOGS charges you for every life out of a persistent wallet that starts at $10,000 — and that seed is one-time, not per match. Pick your kit below: the equipment subtotal for the items you select updates live, and the verdict tells you whether that subtotal fits your balance once, fits and fits again after a death, or does not fit at all — judged on the subtotal alone, before anything it excludes, unless you enter your own extra per-life costs (ammunition, spare magazines, attachments) in the optional field, in which case the same maths runs on the full per-life total.
prices verified for v0.2.0, 23 Oct 2026
Equipment subtotal (selected items only): $0
Per-life total incl. your extra costs: $0
Balance left after one life: — · Times you can afford this life: — (worked out from the equipment subtotal — no extra costs entered)
This subtotal is not a complete per-life cost. It counts each selected item once, at its list vendor price, and does not include: ammunition (this calculator has no ammunition items); attachments or magazines (Season 2 sells them separately at their own vendor prices, but they are not items in this calculator); any one-time unlock fee (shown separately on each item's page where verified); extra copies or stacks beyond one of each selected item; or any vendor discount (for example the new-account half-price period below). The balance, remainder and fit-count figures on this page are worked out from this subtotal only — unless you enter your own extra per-life costs in the field above, in which case they use the per-life total (subtotal + your extra costs) instead. Entering 0 means you spend nothing extra; leaving the field blank means those costs are unknown and stay uncounted.
How the money actually works
Cash persists between matches, dying loses the kit you paid for, and most vehicles and weapons also sit behind a one-time unlock payment on a progression track — the calculator subtotals the per-life vendor prices of the items you select. That equipment subtotal is a starting point for judging whether a life is affordable, not the whole cost of the life: it leaves out ammunition, attachments and magazines, and one-time unlock fees, as listed next to the subtotal above. Unlock costs are shown on each item's database page where verified; where not verified, the page says so instead of guessing. New accounts pay half vendor prices until WARDOG Level 9 (community guides), so early lives are cheaper than the list prices shown here — the calculator does not apply that discount to the subtotal.
Running low? Open the Cash & Earnings Planner to work out how many matches of transport and pallet runs fund your next vehicle, or copy a proven kit from Best Loadouts by Budget.
Season ending soon? Every season ends in a wipe: cash and level progression reset, leftover cash is exchanged for Gold Bars, and Gold Bars and their cosmetics carry over. Season 3 has been announced as coming significantly earlier than planned, but no official date is published — a 12 November date is Reported, not confirmed. See the Season 3 wipe guide for what resets, what survives, and how to spend a big balance down first.